123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118 |
- //
- // ImageTransition.swift
- // Kingfisher
- //
- // Created by Wei Wang on 15/9/18.
- //
- // Copyright (c) 2019 Wei Wang <onevcat@gmail.com>
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- import Foundation
- #if os(iOS) || os(tvOS) || os(visionOS)
- import UIKit
- /// Transition effect which will be used when an image downloaded and set by `UIImageView`
- /// extension API in Kingfisher. You can assign an enum value with transition duration as
- /// an item in `KingfisherOptionsInfo` to enable the animation transition.
- ///
- /// Apple's UIViewAnimationOptions is used under the hood.
- /// For custom transition, you should specified your own transition options, animations and
- /// completion handler as well.
- ///
- /// - none: No animation transition.
- /// - fade: Fade in the loaded image in a given duration.
- /// - flipFromLeft: Flip from left transition.
- /// - flipFromRight: Flip from right transition.
- /// - flipFromTop: Flip from top transition.
- /// - flipFromBottom: Flip from bottom transition.
- /// - custom: Custom transition.
- public enum ImageTransition {
- /// No animation transition.
- case none
- /// Fade in the loaded image in a given duration.
- case fade(TimeInterval)
- /// Flip from left transition.
- case flipFromLeft(TimeInterval)
- /// Flip from right transition.
- case flipFromRight(TimeInterval)
- /// Flip from top transition.
- case flipFromTop(TimeInterval)
- /// Flip from bottom transition.
- case flipFromBottom(TimeInterval)
- /// Custom transition defined by a general animation block.
- /// - duration: The time duration of this custom transition.
- /// - options: `UIView.AnimationOptions` should be used in the transition.
- /// - animations: The animation block will be applied when setting image.
- /// - completion: A block called when the transition animation finishes.
- case custom(duration: TimeInterval,
- options: UIView.AnimationOptions,
- animations: ((UIImageView, UIImage) -> Void)?,
- completion: ((Bool) -> Void)?)
-
- var duration: TimeInterval {
- switch self {
- case .none: return 0
- case .fade(let duration): return duration
-
- case .flipFromLeft(let duration): return duration
- case .flipFromRight(let duration): return duration
- case .flipFromTop(let duration): return duration
- case .flipFromBottom(let duration): return duration
-
- case .custom(let duration, _, _, _): return duration
- }
- }
-
- var animationOptions: UIView.AnimationOptions {
- switch self {
- case .none: return []
- case .fade: return .transitionCrossDissolve
-
- case .flipFromLeft: return .transitionFlipFromLeft
- case .flipFromRight: return .transitionFlipFromRight
- case .flipFromTop: return .transitionFlipFromTop
- case .flipFromBottom: return .transitionFlipFromBottom
-
- case .custom(_, let options, _, _): return options
- }
- }
-
- var animations: ((UIImageView, UIImage) -> Void)? {
- switch self {
- case .custom(_, _, let animations, _): return animations
- default: return { $0.image = $1 }
- }
- }
-
- var completion: ((Bool) -> Void)? {
- switch self {
- case .custom(_, _, _, let completion): return completion
- default: return nil
- }
- }
- }
- #else
- // Just a placeholder for compiling on macOS.
- public enum ImageTransition {
- case none
- /// This is a placeholder on macOS now. It is for SwiftUI (KFImage) to identify the fade option only.
- case fade(TimeInterval)
- }
- #endif
|